Bagarre represented a significant project for our studio. Our team delivered 371 shots.
Our work included an ambitious complex shot composed of 8 stitched plates, which required careful work on each section individually while maintaining overall coherence and visual continuity across the entire plan. For this shot, we created the interior of a mouth in CG, integrated a CG environment, added blood effects, a face replacement, debris elements such as bricks and glass, and a CG fly. The fly was modeled, textured, animated, and integrated into the scene.
Alongside this shot, our contributions also included a CG eye integration, clean-up, environment integration on green screen backgrounds, and additional 2D blood enhancements, a CG bullet. Each element was carefully crafted to blend naturally into the live-action footage, supporting the story while enhancing visual impact of each sequence.